SVG optimisation

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    I’m drawind 3D images exported from a 3D software (C4D), it works fine, but the problem is that the polygone order is absolutely random and the axidraw loose a lot of time going from one side to the other of the sheet.
    Is there any solution (software/plugin on MAC) to optimize the SVG to avoid unnecessary pen-up movements?

    Windell Oskay

    Here is one that we’ve written that will make some significant “first pass” optimization of path order:

    (We’re actively working on the next revision of this, and hope to release it shortly.)

    Depending on the format of the output SVG from your program, you may need to ungroup and/or break paths apart before using our extension for maximum benefit.

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